Miscellaneous

Drawbot: checking out the competition

  • Drawbot: No pen up.  Not self-calibrating.  Interesting path planning (circular halftones?).  Very slow.
  • Hektor: Pen up.  Spray paint plotter.  Self calibrating.  Terrible path planning.
  • Smooth Octopus: Pen up.  Nice plotter.  Not self-calibrating.  Java path planning.
  • GarabatoBot: No pen up.  Nice plotter (motors integrated!).  Not self-calibrating.
  • http://www.as220.org/labs/drawbot/
  • http://www.muralizer.com/blog/
  • http://www.unanything.com/

Do you know of any others?  Please comment!

Miscellaneous

3D Printed Thrust Bearing

http://www.thingiverse.com/derivative:25706

When two objects are moving together they can have two kinds of contact: sliding or rolling.

  • Sliding produces a lot of friction which leads to extra work, heat, wear, and damage. Sometimes this can be overcome by using two different types of materials: brass slides easily over steel, but steel doesn’t slide well over steel.
  • Rolling is smooth and (nearly) frictionless. Bearings are like wheels on a car: they turn as much sliding friction into rolling friction as possible. Did you know there are bearings inside most of your moving household appliances?

      What makes Thrust Bearings special

      Thrust bearings work like normal bearings except they can take more axial load. (force in the direction the center axis is pointing). Put two of them back to back and you get a Slew Ring, a bearing that can take a great deal of force every which way.

Miscellaneous

Building a Delta Robot: 3D model version 1


Now that I’ve defined what success should look like, I have to start putting the pieces together.  This started as a set of pen & paper drawings in my sketchbook.  Then I had a friend model the entire thing in Solidworks.  This model uses

  • Some sheet metal or wood for top & bottom plates (blue)
  • Some 3D printed brackets (green)
  • 24 3D printed ABS bearing mounts
  • 12 3/8″ OD bearings (between the bearing mounts)
  • Three pieces of 16mm hollow square aluminum bar (grey)
  • Three NEMA17 stepper motors
  • Six pieces of 4mm threaded rod
  • Six 1cm rods (attaches bearing mounts to square bar & bottom plate)

Before I could say this design is finished I still need to do a number of changes and tests, based on my previously stated goals:

  • The 1cm rods should be supported on bearings to make movement nice and smooth.
  • Bearings means a redesign of the square rod, the 1cm bar, and the bottom plate.
  • The legs that will hold up the delta robot haven’t been designed yet
  • Length of the 16mm square bar, length the 4mm threaded rod, and size of the plates will change once I calculate the correct numbers for the work area and accuracy that I want.  I just hope the motors I have will be up to the task!
  • Solidworks can simulate material stress and do other kinds of performance analysis.  I should be able to test how much weight the machine can carry before I start making anything, which will help me make sure my targets are being met.
Miscellaneous

Building a Delta Robot Part 1: Defining Success

What is a delta robot?

My goal is to make a delta robot that draws pictures.  Later I’d like to 3D print in ABS plastic.  So what am I looking to achieve?

  1. Repeatable accuracy: 0.25mm.  Say the robot is holding a pen pointing at a grid on a piece of paper.  It starts at (0,0,0), moves around, comes back and is within 0.25mm of (0,0,0).  It might be right on.  It might stop at (0,0.125,0).
  2. Envelope size: 15cm*15cm*15cm.  That’s the maximum range of motion for the tool the robot is holding.  So from (0,0,0) it can move from (-7.5,-7.5,0) to (7.5,7.5,15).  This is easy to test
  3. Weight limit: 50 grams.  Delta robots aren’t known for carrying a lot of weight, and all I’m moving is a pen.  I’ll probably have to use stronger stepper motors if I ever try 3D printing.
  4. Play/Slop: Does the tool undercut or overshoot the target line?
  5. Maximum velocity: 20cm/s?
  6. Maximum acceleration: 20cm/s/s?
  7. Automatic calibration: I want the robot to know where (0,0,0) the moment I turn it on.  No guess work.

I plan to test each of these conditions as follows:

  1. I’ll mount a 3D digital touch probe to the table and a metal cone to the tool tip.  After each movement the computer can record the amount of push on the probe.  After a few hundred samples a pretty clear picture should form.  The tests would then be repeated near the corners of the envelope.  To make life easier our math is going to try to do better than 0.25mm.
  2. Using the same cone, and a ruler taped to the table.  Test that the cone can travel from (0,0,0) to the desired distance on the rule.  Repeat in every direction.
  3. The metal cone should weigh 50 grams so that the previous tests are done at maximum load, when the machine is being strained to the limit.
  4. I’ll print a test pattern on a normal printer, tape it to the table, and then have the machine draw the same design and see if they match.  This will depend a lot on the physics of momentum.
  5. I’m not sure.  The cone could touch a switch at either end of the envelope a few dozen times and then I’d have a measure of top speed.
  6. See #5
  7. The same touch switches could be used to tell when the robot has re-centered itself.

In the next installment I’m going to cover the math and look at how it will help us design to spec build a computer model and then adjust it to fit the math.

Miscellaneous

Hypocycloid reduction drives

I love the idea of hypocycloid reduction drives, or cycloidal reducers, because of they symmetry, their simplicity, and their promise of inexpensively using speed to get more power.

Some links I found about hypocycloids include http://www.thingiverse.com/thing:3617 and http://www.zincland.com/hypocycloid/

I’ve rediscovered – and written about – why cycloidal reducers aren’t commonly available.